Philipp Busch
Software Engineer Portfolio
Turning creative ideas into powerful software solutions —
specializing in game development and beyond.
My Portfolio


Multiple Launched Apps
While working for Concappt Media GmbH I recreated outdated Apps for their brand Happy Touch in the Unity Engine. I was self-responsible for integrating an overarching subscription service and enabling backend communications.
Bachelors Thesis Project
For my bachelor's thesis, I programmed a game that teaches players about logic gates. An accompanying study evaluated how adaptive learning methods impact the learning experience of the recipient.
Many Other Projects
These include many game jam submissions and various university projects.
VR
In this VR-game the player can redesign the Odeonsplatz in Munich for a more sustainable future. It was created it for a university course that covered local areas of the city. I especially enjoyed the challenge of modeling the intricate building around the Odeonsplatz.
Experience
Junior Software Engineer
Concappt Media GmbH.
April 2018 - March 2020
Bachelors Degree: Informatics Games Engineering
Technical University Munich
Graduated March 2025
About Me
I'm a software engineer with a passion for crafting custom, creative solutions to complex problems. I specialize in game development and enjoy combining technical skill with outside-the-box thinking. In my free time, I create content for my YouTube channel, where I create unique mechanisms with logic gates in the game Rust.


Contact
contact.pbusch@gmail.com
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