Philipp Busch
Software Engineer Portfolio

Turning creative ideas into powerful software solutions —
specializing in game development and beyond.

My Portfolio

Multiple Launched Apps

While working for Concappt Media GmbH I recreated outdated Apps for their brand Happy Touch in the Unity Engine. I was self-responsible for integrating an overarching subscription service and enabling backend communications.

Bachelors Thesis Project

For my bachelor's thesis, I programmed a game that teaches players about logic gates. An accompanying study evaluated how adaptive learning methods impact the learning experience of the recipient.

Many Other Projects

These include many game jam submissions and various university projects.

VR

In this VR-game the player can redesign the Odeonsplatz in Munich for a more sustainable future. It was created it for a university course that covered local areas of the city. I especially enjoyed the challenge of modeling the intricate building around the Odeonsplatz.

Experience

Junior Software Engineer

Concappt Media GmbH.

April 2018 - March 2020

Bachelors Degree: Informatics Games Engineering

Technical University Munich

Graduated March 2025

About Me

I'm a software engineer with a passion for crafting custom, creative solutions to complex problems. I specialize in game development and enjoy combining technical skill with outside-the-box thinking. In my free time, I create content for my YouTube channel, where I create unique mechanisms with logic gates in the game Rust.